Building high quality software in JavaScript and typescript - what you should be mindful about.

# Building high quality software in JavaScript and typescript - what you should be mindful about.

While the softwares and sites built with JavaScript and typescript are seemly increasing, little wonder, these tech remains on the top popularity list, building high quality software in JavaScript and typescript is still not an easy task for some developers in the field even with many years of experience.


 It takes expressive techniques which are particular to a few geniuses to design a high quality software.

In this post I will list the problem with how new developers approach learning the tech and also express the best known ways to craft real world high quality software in JavaScript and typescript.

First what is a high quality software?

High quality software is visualized as a software with:

 1. Excellent user experience.
 3. Security features.
 2. Quality output.
 4. Efficient os resources usage.
 5. Minimal bugs and stability.

We see these as notable attributes of the very useful software we make use in our day to day lives. 

But now I will spill the juice needed to be on the right track if you want to build such good software.

If you are not already good with achieving any of these before then fret not, we will go through them in this article.

The more we learn about our tools the more useful they are to us. Especially with JavaScript programming language, where things can go wrong easily if the right approach is not determined from the start. Let's get right in.

# 1. Excellent user experience.

Building app with great user experience in JavaScript is first connected to what you decide to work with, libraries, frameworks or hunting from scratch. 

While using libraries and frameworks like reactjs, angular or Vue makes the development workflow and abstractions of the design easier to look out at and work with, they often aren't the best tools for every use case.

When it comes to apply very important styling rules, state management, data and interface choice specific to a particular type of library or stack, things become more challenging and is the most crucial phase of software frontend design, but let's take a deeper look.

With that in mind here are 10 very great tips that can save you a ton of time if you follow them to the pen.

 1. Ask your self all the interactions that users might want to perform with or on your app relating to what you built it for.
Go for very accessible user interface designs, follow pupolar metrics, do automated testing with tools like cypress and jest, try big and awesomely designed button, switches, banner, navigation, graphics aspect ratios, and elegant color schemes.

 2. Find out or try to make a rough sketch of how these interaction screens or interface would best be presented by team suggestions, friends and through automated testing with cypress.
 3. Looking at your design, or even best with your team, try to find out what more features can be added and still not disrupt the effectiveness, space and beauty of your designs, and also try to spot out unnecessary features that may be a turn down for users.
 4. Build a prototype of the design with mock functionality, and test, remember to always use the exact type of assets you will use in you real app, so the test will feel real to what you are actually targeting.

 Design comes first if you know how to integrate functionality, it can add a great eye attraction if implemented properly in your app.

 5. Make sure to apply a good and fitting color scheme or graphics to your app that fits it's specific features and brand.

 6. Make sure your design looks unique as possible, give users reason to see your app as a brand new way, apps of it's kind are designed, give them the feeling, and live them coming back and loving it.

 7. Allow user to get what they may want, like dark mode, and other accessibility settings, but don't over do it, they may hate your app if it's hard to get their desired configurations.

 8. Get the design feedback from teammates ask what they think about it, and what they think could be the best approach, do your findings and comparison and follow suit.
 9. Build according to your gathered data, make sure you make an exact match and the app is fast, and doesn't all depends on the internet to display major UI, because you don't want your app to freeze and give users bad experience.

10. Test your production ready app over and over, confirm that it's efficient send out the message you want the world to know through it.

# 2. Quality output

The value of any software is based on how quality their output are or how easy they are to use to achieve the purpose they were built for.

Quality output should be the key focus and point of reference when building applications in order for users to tap good response from the application and find it commendable.

Quality output is also based on the number of choices available to the users to make their desired out put when using your applications including but not limited to.

1. Search filters 
2. Easy navigation
3. Real time data access
4. Good and working app functionality with little or no bugs.
 5. Non-intrusive notifications
 6. Easy customization

While these may not be the the quality output expectations for most apps, my definition of quality output is effectiveness, how good does the app allows users do what it is made for.

That's the definition and by that I hope you can define what you should expect your app to interface to your target audience.

# 3. Security features 

Security is undoubtedly the most critical part of making sure your app is save to use.

With two factor authentication features, finger print scanner and even face ID, ultilised by modern apps.

 keeping user information and activity secured now comes with great ease and implementing a security feature for your apps could be a get way to command users recommendations for your software.

# 4. Efficient os resources usage

A great application is known for proper os resources management, trust me.

Your app should free up storage as soon as it's not in use and make sure memory leakage are brought to minimal

Make sure to load only needed assets into memory because you should avoid your application eating up the memory and making it inconvenient for the users plus you can't afford to make your app very slow and hanging in production.

# 5. Minimal bugs and stability

By minimal bugs I mean bugs that will not result to user inconvenience in any form, while that can be hard to define, but it comes to the point where we can say the app is functional and does it's just pretty well.

 your applications should exercise rock stability if it's ever going to do well on the market and mostly against others of it's kind.

Wrapping up 

With these giving you a clear perspective of what a high quality software should be, am welcome to hear your opinion, what do you think. Hope you find this useful.

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